MGrabParticlesAndPlotQ CoordinateList.l,NumPoints.l,Buffer.l[,Colour.b];Grabs points X.q,Y.q to buffer & plots Does the same as MGrabParticlesAndPlot, except using X.q,Y.q list data. Each list item is a longword quick value in which the upper word is taken as the integer coordinate and the lower word, the decimal, is ignored. Two longwords are required for each pixel in the list.